

Zoë will need all her courage to unravel the dangerous web in which she, and the world around her, is entangled.ĭreamfall: The Longest Journey, winner of multiple E3 awards as the best game in its genre, is the continuation of a saga that began in the (also award-winning!) game The Longest Journey, considered to be one of the finest adventure games ever made. As Zoë embarks on a journey where she eventually discovers a magical world behind our own, she will need to make decisions about what's important to her and what she's willing to risk for the people she loves. Something is affecting the world - static interference is disrupting technology, causing Zoë to see visions of a ghostly presence that is inhabiting a black house in a wintry landscape. I don’t feel that Dreamfall Chapters had to look particularly stunning, and it does actually look quite nice anyway, but it reminds me a little too much of Telltale’s engine-based nonsense, and the world doesn’t need any more of that.Casablanca, 2219 - Zoë Castillo is, at first glance, a very normal young woman, but she is about to get involved in a conspiracy that spans parallel worlds and hundreds of years. Character models are the least of Dreamfall Chapters technical problems however, as there’s a fair few patches of slowdown too. On the negative side, the writing is leagues ahead of some of the vocal performances and pretty much all of the character animations, so it takes you out of the moment when the people delivering lines look like mannequins and sound half-interested. Z oe in particular shines as a really well-written character, fully believable as a flawed human being, and her side of the story certainly has the most intriguing developments, and features some genuinely amusing humor to boot.


Puzzles don’t get too much better, if anything, gameplay overall is light, inconsistent in challenge, and generally poorly handled, but the nuances of these characters and their worlds are a fascinating to behold. Everything at this stage is a monumental chore and normally I’d be telling you that progressing beyond that isn’t worth the ambling torture of the first two episodes, but as the story embeds itself, it gets to be a really interesting game. The early puzzles are horrifically mundane affairs, tied into some drab, insignificant plot points. It is combined with some open world areas such as the bustling neon grime of Europolis to give it a slight modern edge, but you’ll still spend the majority of your time in conversations, and solving puzzles that require interaction with the scenery. This is an adventure game in the more traditional sense, so Dreamfall Chapters tries to maintain much of the point n’ click core from The Longest Journey (mercifully it shies away from the clunky combat). Well actually, it does that whether you’re clued-in or not. What it does do is make the game’s early plodding pace absolutely excruciating to get through.
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It doesn’t entirely restrict you from enjoying Dreamfall Chapters story, in fact it may get you to seek out the earlier games on PC to consume more of what is a pretty rich tale. You are expected to be on board with the comings and goings of the series, which would be fine were it not for a sore lack of The Longest Journey on any console ever. Even veterans could be left scratching their head about some aspects of this game simply because of how long it has been between entries.

Dreamfall Chapters does not recap well at all.
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Especially if you haven’t played this series before. Now storytelling is where the problem of this being the first in The Longest Journey series on PlayStation becomes an issue.
